Hey! This week I used Anna as my bonus unit. The other bonus characters came from the Blazing Shadows banner, so characters like Jaffar or Ninian. I didn’t have any from that banner but I thought that 1. I already have Anna 2. She’s super fast 3. She might be a bonus unit again some day? Fingers crossed.
I was super suffering early on this week, didn’t like any of my teams and I had a 4010 run I was going to accept but I tried out this composition and it was sick! I ended with a 4524 run, as of right now it’s 3am central time and I’m around rank 8.1k which is similar to the rank pictured.
Let’s go over the units!
Nowi / -Attack +HP
Nowi has been my cornerstone unit. I didn’t like her at first but she’s tanky and lets me bait enemy units to their death.
Her build is pretty awful and so is her bane/boon spread. I actually didn’t her at the beginning of this week, I thought about moving away from Nowi, but I think with a more defensive build that utilizes the +HP boon she can work out just fine.
All of the pictured skills weren’t thought out. I threw them down after Skill Inheritance became a thing and I’m trying to change them to at least TA or Fury for passive A. The others might be okay.
I’ve actually got a 4* +attack -hp nowi that I like. When they allow merged units to gain the skills of the previous unit, I’m going to actually promote that Nowi and merge my current Nowi into my new one.
Anna / Neutral
I picked Anna because I thought she might be able to double everyone and do tons. I was thinking of giving her a Brave Axe+ but I thought that Noatun was so unique I should work around it.
Anna was lackluster early this week. I really regretted promoted her. But after I started using Anna and Nowi together, it was a dream. Nowi would run up and take a hit and Anna would come in and wipe.
Anna did well against Hector and Effie. She needed a setup but was able to clear important units for me. I haven’t finished her skills yet, but I’m most likely going to take off vantage for desperation.
Reinhardt / -HP +Attack
Reinhardt is a baller! When I first pulled him I was sad because everyone in his banner looked awful, but I realized he just destroys everything.
Dire Thunder with +Attack and Death Blow is incredible. His raw damage is 50×2, but this one has a +1 attack from a merge so it’s 51×2. Reinhardt deletes most units. He has problems with some skills and some greens, but overall he’s reliable and clears well.
Reinhardt’s biggest weakness is that he can’t go in right away. He’s a carry but he needs the right conditions. If he goes up and attacks someone, he’s going to get jumped and because he’s squishy he’ll just die.
What I also really like about him is that his skills are simple. He can’t make use of B skills very well, he immediately dies to most threats but Iw as going to put on a breaker skill so that he can tank specific units.
Reinhardt just needs Death Blow 3 though + Moonbow. His other skills are irrelevant. I think to really pimp him out though, that spur buffs and assist buffs are useful. Because Reinhardt won’t attack in the first few turns, he sits in the back next to units waiting to go in. He can make use of those turns by buffing units and I think that’s a lot better than him swapping or pivoting.
Kagero / -Def +Attack
Kagero was my original carry. I put her in every team because of her effectiveness against infantry. Lately though I haven’t used her much.
I threw fury on her to make use of reprisal but I think moonbow or vengeance might be better. Reprisal is 10 damage at best.
But Kagero is a cool unit that doesn’t need skills. Due to her natural effectiveness against infantry she’s killing most of them.
My only cool tech choice is Breath of Life. I like it because I want to pair her with Hector or Nowi who have HP requirements for their skills.
I think that for her A skill though, Life and Death might be better because it gives her +5 Attack/Speed. Though that means she can’t tank at all she can definitely blow up more units. I don’t think she has trouble with that already though. But I do think that her mild tankiness helps a lot, I’ll throw her against other ranged units and she’ll kill them.